Entry tags:
- akimoto kaori,
- akimoto natsume,
- chrono (pg),
- dash (aella),
- diarmuid ua duibhne (lancer),
- howard link (pg),
- kudo shinichi (pg),
- kuroba kaito (jinx) (pg),
- luka,
- nakamori aoko (pg),
- toph beifong,
- zelgadis graywords (pg),
- {clarice},
- {danielle phantom (razzay elric) (pg)},
- {diarmuid ua duibhne (♀) (au)},
- {gary smith},
- {giancarlo bourbon del monte},
- {goldilocks},
- {hei},
- {kanda yuu},
- {kid flash/wally west (au)},
- {kisugi haruto (pg)},
- {kotomine kirei (au)},
- {luc (pg)},
- {mary magdalene (maria chrisalene)},
- {princess luminescence of pavo},
- {rebecca harcourt},
- {shadow link},
- {shion liddell},
- {soubi agatsuma},
- {the climber},
- {tomoe mami},
- {trigger (lady) (pg)},
- {vash the stampede (manga)},
- {wonderella (persona) (pg)},
- {wyna grapple},
- {{enkidu (lancer)}},
- ~luna,
- ~{t},
- • days 040-049,
- ★ lenalee lee (persephone) (pg),
- ★ xavier elder
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Who: You
When: Day 40, Early Afternoon
Where: Kitchen(= In the common area
What: Magic!
[At approximately the 3 o'clock hour on day 40, there is a loud, odd noise, a bit like a party blower crossed with an explosion. On the wall in the common area you will find the large, irridescent words:]
Well done.
[And you might be somewhat taken with very obvious changes to the building in the north-east corner of the level 3 common area.
First off, it's low front wall has now been covered with a shining metal counter top, complete with indents and glass covers, rather like any mess hall food line. Beyond that you can see a fully formed, industrial grade kitchen. Metal counters for prep areas, shelving for storage, white ceramic plate, bowls, silverware and glasses. Shelves full of stainless steel pots and pans of every size and need, and drawers full of excellent cooking knives (but having come from Hok, they will instantly go dull if used for any purpose other than cooking). Bakeware can also be found, including sheet pans and bread pans, muffin trays and bunt pans.
Large appliances have been taken care of too. There are at least four large ovens, several gas stovetop burners and a large griddle that has a grill attachment. In the corner there is even a brick oven, perfect for wood fire baking. There are several deep sinks, for cleaning dishes and plenty of space to dry them. An entire shelf is full of bright, durable white towels for the task.
And, if you venture into the kitchen and to the back, you will discover walk in pantry, fridge, and freezer. The pantry has been generously stocked with spices, as well as some basic god given baking supplies: sugar, flour, cocoa, yeast, and so on.
Finally, just outside the kitchen itself, there are several long, mess hall style wooden tables.
Basically, Thusia, you have a fully stocked kitchen, with everything you need to feed the populace, minus the actual food and, of course, chefs.]
When: Day 40, Early Afternoon
Where: Kitchen(= In the common area
What: Magic!
[At approximately the 3 o'clock hour on day 40, there is a loud, odd noise, a bit like a party blower crossed with an explosion. On the wall in the common area you will find the large, irridescent words:]
Well done.
[And you might be somewhat taken with very obvious changes to the building in the north-east corner of the level 3 common area.
First off, it's low front wall has now been covered with a shining metal counter top, complete with indents and glass covers, rather like any mess hall food line. Beyond that you can see a fully formed, industrial grade kitchen. Metal counters for prep areas, shelving for storage, white ceramic plate, bowls, silverware and glasses. Shelves full of stainless steel pots and pans of every size and need, and drawers full of excellent cooking knives (but having come from Hok, they will instantly go dull if used for any purpose other than cooking). Bakeware can also be found, including sheet pans and bread pans, muffin trays and bunt pans.
Large appliances have been taken care of too. There are at least four large ovens, several gas stovetop burners and a large griddle that has a grill attachment. In the corner there is even a brick oven, perfect for wood fire baking. There are several deep sinks, for cleaning dishes and plenty of space to dry them. An entire shelf is full of bright, durable white towels for the task.
And, if you venture into the kitchen and to the back, you will discover walk in pantry, fridge, and freezer. The pantry has been generously stocked with spices, as well as some basic god given baking supplies: sugar, flour, cocoa, yeast, and so on.
Finally, just outside the kitchen itself, there are several long, mess hall style wooden tables.
Basically, Thusia, you have a fully stocked kitchen, with everything you need to feed the populace, minus the actual food and, of course, chefs.]
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It wasn't all lies, but there was a lot of deception on my part. Kind of have to considering I was an evil psychopath for a while.
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I'm planning on making sure you'll be able to grow old in a relatively peaceful civilization, natural dangers of the world aside.
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Like I said, yer looking at small picture. The goal isn't anything to do with where she ends up, it's how stable the structure is. And the way to make the structure stable is to get as many people to support, or at least not oppose it, as much as possible.
The people who want to go home or who are bitter to the gods are going to be the ones that are the biggest risks. They don't want to stay here, they don't want to be invested, they're waiting for the way home or for the other shoe to drop. And guess what faction in Thusia is gonna be full of people like that?
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So, bitter, paranoid, and desperately want to go home. It's a powder keg waiting to go off. And even if they didn't all like each other, those who go through similar terrible experiences do get some feeling of connection and understanding. So if enough of them seriously go off, it could be one big, horrible chain reaction.
But...if we look at it another way. If we get some of the worst of them and some of the rational of them to agree, and think it's a legitimate system...chances are, it'll have a pacifying affect.
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[Try smaller words?]
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And that's a large portion of the population. Which makes it easier to get the system up and stable.
So, ultimately, when it concerns Lucky? It ain't a question of 'how to get rid of her.' It's a question of how to make sure she can't do damage. Which can be done and is infinitely better for everyone at large because not only could it potentially calm the Sabra faction in general, but it also puts her on a leash.
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[Becca would rather get back at her and see her suffer than make the system work, though.]
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But for this to work, for the leash to exist period, there is something I need ya to do.
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I was beaten and broken and the only one of real consequence present was Princess Zelda. And still nothing?
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I don't KNOW, Shadow! She did something...I already knew she did SOMETHING but I don't know! I don't know, I don't get it, I'm not smart enough...
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[Sighs.] You remember, what I said before, about things like Dante needing to be in the dark? Like how I was like that?
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