Entry tags:
- akimoto kaori,
- akimoto natsume,
- chrono (pg),
- emiya kiritsugu,
- howard link (pg),
- kida masaomi (pg) (au),
- kotomine shirou (au),
- lavi (pg),
- lenalee lee,
- lulubell (au) (pg),
- matou byakuya (au),
- muirin,
- orihara izaya (pecha) (pg),
- shinonome kon (ace) (pg),
- sumeragi kururu (pg),
- tohsaka tokiomi,
- zexion (pg),
- {akimoto michi},
- {archer},
- {arturia pendragon (saber)},
- {cayden hawksley (pg)},
- {felicia vargas (north italy) (au)},
- {gary smith},
- {gilgamesh},
- {greed},
- {husky (pg)},
- {irisviel von einzbern 1.0},
- {kotomine kirei (au)},
- {nero (saber)},
- {ryner lute},
- {sakurazuka seishirou},
- {sumeragi subaru},
- {tohsaka rin (au)},
- {xanxus},
- {{enkidu (lancer)}},
- • days 080-089,
- ★ alma karma
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Who: Everyone
When: Day 87, late morning
Where: Everywhere
What: Bonding~
[Oh man, someone's being a dick and handcuffing people together, suddenly you find yourself chained to a random bystander. The cuffs have a note attached:
"To unlock, do one of the following:
1) Complete any task together (bake a cake, move a bookshelf, develop a synchronised swimming routine, etc.)
2) Reveal an insecurity
3) Discover a common bond between the two of you
4) Play four founds of truth or dare each.
5) Make out. For about five minutes. Or longer, if you like.
Good luck figuring out which is your key."]
((No matter how hard you budge, the handcuffs won't come off. It's possible to get stuck in these handcuffs several times throughout the day, even if you try to hide somewhere secluded they will find you. If there's something you really want to do but your character ICly wouldn't feel free to have that as your get-out clause, be as free-form as you want.))
When: Day 87, late morning
Where: Everywhere
What: Bonding~
[Oh man, someone's being a dick and handcuffing people together, suddenly you find yourself chained to a random bystander. The cuffs have a note attached:
"To unlock, do one of the following:
1) Complete any task together (bake a cake, move a bookshelf, develop a synchronised swimming routine, etc.)
2) Reveal an insecurity
3) Discover a common bond between the two of you
4) Play four founds of truth or dare each.
5) Make out. For about five minutes. Or longer, if you like.
Good luck figuring out which is your key."]
((No matter how hard you budge, the handcuffs won't come off. It's possible to get stuck in these handcuffs several times throughout the day, even if you try to hide somewhere secluded they will find you. If there's something you really want to do but your character ICly wouldn't feel free to have that as your get-out clause, be as free-form as you want.))
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Alright, your turn, truth or dare?
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Do you really want to kiss me?
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Honestly I probably wouldn't mind, but five minutes is a little long for a first kiss.
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It's just a tad excessive.
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And obviously it'd be better if Red had a heads up if I did anything crazy like that...
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Well, of course.
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Truth or dare.
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There are some things I hold back for my own reasons, for my own need to cope in situations and get through the day before I can let go, but when things bother me I talk about them.
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